Nioh 3 All Missions List – Main & Sub Missions
Nioh 3 features a sprawling campaign that spans three distinct historical eras of Japan, from the chaos of the Sengoku Warring States period through the turbulent Bakumatsu Civil War and beyond into mysterious uncharted territory. This complete Nioh 3 all missions list covers every main story mission and sub mission in the game, including recommended levels, region details, and brief strategic summaries. Whether you are planning your first playthrough or chasing 100% completion on a New Game Plus cycle, use this guide to track your progress through the entire Nioh 3 mission structure.
Mission Structure Overview
Nioh 3 organizes its content into Main Missions and Sub Missions spread across a world map that unlocks progressively as you advance the story. Main Missions form the critical path of the narrative, taking players through 14 major story chapters that begin with a standalone tutorial and conclude with an epic final confrontation. Each main mission is set in a specific historical era and region, with recommended levels that indicate the expected difficulty curve. Completing main missions unlocks new areas on the map, grants access to additional sub missions, and progresses the story of the protagonist's journey through war-torn Japan.
Sub Missions are optional but highly rewarding side content that becomes available as you complete main missions or fulfill specific conditions. Nioh 3 contains over 30 sub missions ranging from straightforward boss rematches to elaborate multi-stage challenges with unique mechanics. Sub missions reward exclusive equipment, Smithing Texts, Soul Cores, and large Amrita payouts that are essential for character progression. Many of the strongest items in the game can only be obtained through sub missions, making them a vital part of any serious build. The all missions list below covers every mission you will encounter on your journey.
All 14 Main Missions
The 14 main missions in Nioh 3 must be completed in order to progress the story. Each mission concludes with a major boss encounter and unlocks the next region on the world map. Main missions also unlock new gameplay features, blacksmith options, and Guardian Spirits as you advance. Below is the complete Nioh 3 all missions list for the main story path.
The Oni of Rajomon
PrologueLv.1The opening tutorial mission introduces Nioh 3's core combat mechanics through a dramatic encounter at the legendary Rajomon gate. Players learn the three stances, Ki Pulse timing, Burst Counter, and basic Yokai abilities while fighting through corrupted oni. The mission culminates in a scripted boss encounter designed to teach pattern recognition and dodge timing. All weapon types are available to experiment with during this introductory chapter, making it an ideal opportunity to find your preferred playstyle before committing.
Ceremony of Ascension Part I
Sengoku 1555Lv.8The first true mission of the Nioh 3 campaign takes players into a besieged temple complex during the early Sengoku period. Navigate through burning temple grounds, deal with ambush-heavy enemy placements, and manage limited Elixir supplies. The boss is an armored warrior who tests your stance-switching fundamentals. This mission also introduces the Kodama collection system and the first Shrine upgrades, which provide passive bonuses throughout the rest of the game.
Ceremony of Ascension Part II
Sengoku 1555Lv.15A direct continuation from Part I, this mission delves deeper into the temple complex as the Yokai corruption intensifies. The Dark Realm mechanic is introduced here, creating zones where Ki recovery is slowed and enemies are empowered. Players must learn to purify these zones while managing enhanced enemy aggression. The mission boss is the first major Yokai encounter in the game and drops the initial Soul Core that introduces the Yokai Shift system.
Fall of Futamata Castle
Sengoku 1572Lv.25Storm the legendary Futamata Castle in this large-scale siege mission. The level design features multiple paths through the castle, from water-filled moats to rooftop approaches, giving players real choice in how they tackle the fortress. Environmental hazards include flooding sections, collapsing floors, and arrow traps that punish careless exploration. The castle boss fight takes place on the castle battlements with dramatic elevation changes that impact combat positioning.
The Battle of Mikatagahara
Sengoku 1572Lv.35One of the largest missions in Nioh 3, this open battlefield spans a massive war-torn plain with multiple objectives. Players fight alongside NPC allies in a dynamic battlefield where the tide of war shifts based on which captains you defeat. Side objectives include rescuing trapped soldiers and destroying siege equipment. The climactic boss encounter pits you against a legendary Sengoku general in a duel that tests every combat skill you have developed.
Sacred Mountain Summit
Sengoku 1573Lv.45Ascend a treacherous sacred mountain infested with flying Yokai and wind-based hazards. The vertical level design requires careful platforming between combat encounters, with strong gusts that can push players off narrow ledges. The mountain shrine at the summit holds a powerful Guardian Spirit that becomes a key ally. This mission marks the halfway point of the Sengoku era and significantly increases the difficulty curve with more aggressive enemy combinations.
Hamamatsu Incident
Sengoku 1575Lv.55Investigate a mysterious incident in the castle town of Hamamatsu where human soldiers and Yokai have formed an unnatural alliance. This mission features heavy human-enemy combat with coordinated squad attacks and introduces armored enemies that require stance-specific attacks to break through their defenses. The town layout creates tight corridor combat that favors shorter-range weapons. The mission reveals critical story information about the source of the Yokai corruption.
The Viper's Sanctum
Sengoku 1582Lv.65Descend into a vast underground temple complex dedicated to a serpent deity. Poison is the primary environmental hazard throughout this mission, with toxic pools, venomous enemies, and gas traps that steadily drain your health. Antidotes and Poison resistance gear are highly recommended. The labyrinthine layout contains numerous shortcuts that loop back to earlier Shrines, rewarding thorough exploration. The snake-themed boss is one of the most mechanically complex encounters in the Sengoku arc.
Escape from Hitokoto Slope
Bakumatsu 1864Lv.80The first Bakumatsu-era mission thrusts players into the chaos of historical Kyoto as fire and Yokai consume the city streets. This is a fast-paced mission with a forward momentum that discourages backtracking, featuring pursuit sequences and collapsing environments. New enemy types with firearms and explosive attacks debut here, requiring adaptation to ranged threats. The era transition also introduces upgraded equipment tiers that make your Sengoku-era gear feel noticeably weaker.
Fall of Edo Castle
Bakumatsu 1868Lv.95Infiltrate the fortified Edo Castle as it falls to rebellion. This mission combines stealth-optional sections with large-scale battles inside the castle corridors. The multi-layered castle design offers both direct assault and infiltration routes, with bonus rewards for completing optional objectives without being detected. Multiple mid-bosses guard key areas before the final confrontation with the castle's Yokai-enhanced commander in the throne room.
A Fiery Invasion
Bakumatsu 1868Lv.105Defend a burning village against an overwhelming Yokai invasion in this intense survival-style mission. Fire damage is constant throughout the environment, making fire resistance and rapid health recovery essential. The mission features wave-based sections where you must protect key locations while managing multiple enemy types simultaneously. The boss is a massive fire Yokai that transforms the arena mid-fight, creating new hazards and attack patterns in its second phase.
Battle of Saigagake
Bakumatsu 1869Lv.115The final major battlefield mission takes place at a coastal fortress during a naval bombardment. Artillery fire creates dynamic arena changes throughout the level, destroying cover and opening new paths while you fight. The mission features the largest number of elite enemies in any single level, requiring careful resource management. This is the last conventional mission before the story enters its supernatural conclusion.
Mirage Fortress
??? EraLv.125A reality-bending fortress that exists outside normal space and time. The mission features illusion mechanics where the environment shifts and changes around you, with fake walls, phantom enemies, and reversed gravity sections. Sacred Water items reveal the true path through the fortress. Every boss from previous eras appears as spectral encounters that must be defeated in rapid succession. This penultimate mission tests mastery of every game mechanic before the finale.
The Age of Clans Begins
FinalLv.140The final mission of Nioh 3 takes players to a transcendent realm where the source of all Yokai corruption awaits. This is the longest mission in the game, featuring multiple phases and two consecutive boss encounters with no Shrine between them. The final boss has three distinct phases that reference the three historical eras of the game. Completing this mission unlocks New Game Plus (Strong difficulty), the Underworld endgame dungeon system, and the ability to freely replay all missions with enhanced rewards.
Sub Missions Overview
Nioh 3 contains over 30 sub missions that unlock as you progress through the main story. Sub missions are optional but provide essential rewards including Smithing Texts, Soul Cores, exclusive equipment sets, and massive Amrita payouts. Some sub missions have specific unlock conditions beyond simply completing the prerequisite main mission.
Sub missions unlock in several ways: most become available after completing specific main missions, while others require finding hidden items during main missions, visiting NPCs a certain number of times, or completing other sub missions first. Check the world map regularly after completing main missions to discover newly available sub missions.
Sub mission rewards include unique Smithing Texts that cannot be obtained anywhere else, enhanced Soul Core+ variants with stronger abilities, exclusive armor set pieces, special accessories, and titles. Many endgame builds rely on equipment only available through sub missions.
Known Sub Missions
- The Oni of Rajomon
- The Cursed Shrine
- Shadows in the Snow
- The Blacksmith's Request
- Trial of the Mountain Tengu
- The Serpent's Treasure
- Dual Blades of Vengeance
- The Demon's Gambit
- Echoes of the Shinsengumi
- The Final Challenge
- Spirit of the Fallen Warrior
- A Merchant's Plea
- The Ronin's Last Stand
- Crucible of Souls
- The Tiger's Test
Mission Progression Tips
- Always check the recommended level before entering a mission. Being 5-10 levels below recommendation is manageable, but larger gaps significantly increase the difficulty and reduce your damage output. Farming sub missions is an efficient way to close level gaps.
- Complete every sub mission as they become available. Many sub missions reward Smithing Texts and equipment that trivialize upcoming main missions. The Blacksmith's Request sub mission in particular unlocks Tempering, a critical crafting feature for mid-game progression.
- Revisit earlier missions after reaching new eras to find previously inaccessible areas and collectibles. Some Kodama and Myth locations only become reachable with abilities acquired later in the game. Mission replays also drop era-appropriate gear, which can fill gaps in your equipment.
- Use the mission difficulty indicator on the world map to gauge whether you are prepared for the next challenge. A red skull icon indicates the mission is significantly above your current level, while a green checkmark means you are well-prepared. Orange indicators suggest the mission will be challenging but fair.
- Before tackling the Mirage Fortress or The Age of Clans Begins, complete all available sub missions to maximize your level, equipment, and Soul Core collection. These final missions have no checkpoints between boss encounters and test every skill you have learned throughout the game.